Cyrille PAULHIAC 's company
Indie Game Developer & CGI tools
At ease with several programming languages ( C# , Python , LUA).
I used to work in CGI TV-Shows/movies (Garfield, Evolution Man),
and in videogames (Atlantis5 for PC, smartphones indies).
As a technical artist, I worked in different contexts:
Maya, MotionBuilder, Unity3D, Shotgun
I can do pipeline tools, asset management bindings,
and versionning/external-referencing system for cgi-related files.
I have a Master degree in CGI (AI), using Genetic Algorithms.
I am still interested into Neural Networks and Procedural Generated Content.
You can know me better by:
Read my Articles,
Play my Games,
Follow my DevBlog !
Of course feel free to contact me : firstname.lastname@example.org