Atlantis: the sacred legacy (2007)
My first work in the industry!
I helped the main programmer to create the installer and some LUA logic scripts.
After, I worked in cgi movies, but with the emergence of all mobile hardware and iOS/Android,
I have created small/humble mobile games, entirely by myself, to overview all aspects of game production.
HanoiTower3D (2011) : My first unity/android game, a 3D modelisation of the Hanoi classic puzzle.
Bloody Typing (2012) : Simple game to improve your typing skill ! Fun and usefull.
Now I'm a total independant game developer, with my own company "cosmogonies",
I joined Lionel Gallat "Seith_CG" to help him create Ghost of a Tale.
Now the die is cast, I'm livin' the "indie" way of life !